You can now also calculate the bullet trajectory for any of your loads. Once a load like this one fulfills the following criteria, you will see the feature as indicated in the image on the right / below:
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there is a weapon associated with the load,
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the weapon has a value for sight height,
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the load has a recorded muzzle velocity,
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the load is rated ("thumbs up or down"),
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we have a ballistic coefficient for the bullet.

Load shared by community member:
8 x 57 IS + .323 | 150gr | Hornady SP + ReloadSwiss RS 40
Weapon
Author
9/4/25
Rating by author:
Caliber
8 x 57 IS
Case Capacity (GoW)
63
Case Length
2.24'' | 56.9 mm
Cartridge Length / C.O.L.
<< locked >>
Powder

ReloadSwiss RS 40
Powder Charge
<< locked >>
Primer
Large Rifle (LR)
Bullet

.323 | 150gr | Hornady SP
Bullet Weight
150 gr | 9.7 g
Bullet Length (Inch)
0.962" | 24.4 mm

Brass / Cartridge
Velocity
2972 fps | 906 m/s
Shooting results / spread
'' | 25.4 mm
Shared
no - not shared
Entry generated from Loads Page - Caliber: 8 x 57 IS, Bullet: .323 | 150gr | Hornady SP, Primer Size: Large Rifle (LR), Suitable Twist Rates: 56565 psi | 3900 bar - ReloadSwiss RS 40, Comment: FR | maxP | % | v | z: 92% | 56188 | 99% | 2972 | 100%
(For printing out and taking notes on range)
Temperature:
Wind:
Distance:
Notes:Shot #FPS | m/sShot #FPS | m/s01060207030804090510Add a Title
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Barrel Length
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Barrel Twist Rate
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Sight Height
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BETA-Feature: Calculate Trajectory

Variable | Value |
|---|---|
Distance | Velocity | Energy | Drop | Drop MOA | Windage | Windage MOA | Time (s) |
|---|---|---|---|---|---|---|---|
Bullet BC G1: Ballistic coefficient used with G1 drag model to describe how a projectile decelerates due to air resistance.
Sight Height: Line of sight above the center of the barrel muzzle.
Temperature: Assumed temperature for trajectory calculation. Lower tempertures result in higher air density and a slightly larger drag and vice versa.
Humidity: Assumed humidity for trajectory calculation. Higher humidity result in more water particles and a slightly larger drag and vice versa.
Altitude: Assued altitude for trajectory calculation. Higher altitude results in lower air density and a slightly lower drag and vice versa.
OZD: Optimum Zeroing Distance or Most Favorable Zero Range refers to the distance at which a rifle is sighted in so that the bullet's trajectory remains within a defined vertical margin — typically ±4 cm / ±1.75 '' — from the line of sight over a certain range. This means:
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The shooter can aim directly at the target up to the GEE without adjusting the scope or holdover.
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Within this range, the bullet stays inside the vital zone (for example, a deer’s kill zone, approximately 8 cm / 3.5'' high).
OZD Max Height: Distance at which the max. OZD height is reached and max. OZD height
OZD LoS Crossing1: Distance at which the bullet crosses the line of sight the first time
OZD LoS Crossing2 (OZD): Distance at which the bullet crosses the line of sight the second time. Typically referred to as OZD
OZD Max Distance (OZD): Distance at which the bullet is more than the OZD height below the line of sight